Detection Output Parameter
This is a guide for how to use PCS output parameters from the detection system on your own animator controller to create dynamic and exciting animations. Such as, making your avatar’s hips react or bounce when an impact is detected at certain intensity level.
Getting Started
- Right click on your animator controller and open it.
- Go to
Parameterstab and add the PCS parameter you want to use (all parameters are listed below).Make sure you enter the correct parameter name and its type. Otherwise, it will create a different parameter and will not sync.
- You can then freely use that parameter in your trasition line conditions.
Output Parameters List
| Name | Description | Type |
|---|---|---|
pcs/output/move-in | True once, then false, when a plug goes inward | Bool |
pcs/output/move-out | True once, then false, when a plug goes outward | Bool |
pcs/output/smash-hit | True once, then false, when a plug goes inward with greater intensity (speed) | Bool |
pcs/output/smash-intensity | Level of smash intensity (1-4) for soft, medium, hard, and heavy. | Int |
pcs/output/depth-value | The depth value calculated from the outer area of the spherical receiver to the center point (0.0-1.0) | Float |
pcs/output/slide-in | Inward sliding checker, 0 means still, (0.01-1.0) means is sliding inward. | Float |
pcs/output/slide-out | Outward sliding checker, 0 means still, (0.01-1.0) means is slide outward. | Float |
pcs/output/hole-exit | True once, then false, when a plug exit the hole or the detection area. | Bool |
pcs/output/quicken | True when performing fast strokes. False when stop or resting from fast strokes. | Bool |
pcs/output/deep-throat | True once, then false, when performing deep throat from oral. | Bool |
pcs/output/velocity | The velocity from insertion. Return 0 when stay still (0.0-1.0) | Float |
pcs/satisfaction/lust | Lust value in float (0.0-1.0). Climax event happens when this value reach 1.0 | Float |
pcs/satisfaction/lust-int | Lust value in integer (0-100). Climax event happens when this value reach 100 | Int |
pcs/satisfaction/event | Current event state (1-10) calculated from lust level. Where 10 is climax event. | Int |